finita la statua di james hetfield…

finito il test di sculptris, ho avuto modo di lavorarci un po su, sul mio vecchio mac quando si va ad aggiungere definizione diventa ingestibile,però un applicazione veramente lodevole,poche opzioni e tanta impressione di avere un panetto di cera o creta sotto il mouse(anzi la tavoletta grafica..;-)

adesso proverò la fase di painting vediamo come si comporta…;

james toon character

james toon character

modellazione organica

ecco qualche step di avanzamento su test più approfonditi di sculptris…

il tema oggi è james hetfield(cantante metallica) in versione cartoon…

ancora non ultimato sculptris si comporta bene e anche il mio vecchio macbook regge senza surriscaldarsi troppo… 😉

presto altri passaggi

Modellare in cinema per Stampa

A Quick Tutorial Preparing Cinema 4D Files for 3D printing

A Quick Tutorial Preparing Cinema 4D Files for Shapeways

Cinema 4D is a modeling, animation and rendering package developed by German based company Maxon. It is capable of procedural and polygonal sub-divisional modeling, animating, lighting, texturing and rendering. Cinema 4D was first released in 1993 for the Amiga. It has been used for architectural and engineering visualizations as well as in games and feature films such as  and check out their show reel of (very) commercial work.

A quick tutorial

  1. Set Cinema 4D Preferences to use Millimeters
  2. Create geometry without using Boolean (seems like Booleans never work once translated to VRML but they may work with STL)
  3. For the example above I created a, Objects>Text Spline Primitive of the word ‘Shapeways’
  4. I then made an Objects>Nurbs>Extrude Nurbs
  5. In the Object window on the right side of the screen you then drag the Text Spline onto the Extrude Nurbs icon to make the spline into a 3D object
  6. I then made a cube with Objects>Primitive>Cube then Functions>Make Editable then scaled to fit behind the text
  7. Make your geometry a single object, the Objects>Modeling>Connect Object
  8. Drag the elements you want to connect into Connect Object icon using the Object window to the right of the screen.
  9. Keep polygon count less than 100,000 and it must be less than 500,000
  10. Since version 11, if you have Advanced Renderer you can check Render>Cineman>Select non-Manifold edges
  11. Export at VRML 2 with the scale set to 1000

This brings the models in as centimeters, i.e. 100 mm = 10 cm and in Cinema 4D the object is scaled at a reasonable size so it’s easy to work with.

Modeling in Cinema 4d for Shapeways

Step 7. Objects>Modeling>Connect Object

Modeling in Cinema 4d for Shapeways

Step 8. Elements connected together

Unfortunately I was working with the Demo Version which would not allow me to export the files, nor does it have any help or instructions (Not so handy for evaluation purposes) so if anyone has more experience with Cinema 4D they would like to share please contact me duann(at)shapeways.com and I will be more than happy to incorporate your experience into a more advanced tutorial.

Cinema 4D also has really good 3D Painting tools with Projection Painting for distortion-free painting across UV seams or even multiple objects in a scene. CINEMA 4D includes three automatic UV unwrapping algorithms, including the new Optimal Cubic Mapping system.  Again I was limited by the demo version but here is a quick before and after of me painting a 3D object with no help/tutorials but just exploring the software.

Modeling in Cinema 4d for Shapeways
before

Modeling in Cinema 4d for Shapeways
after

Ok, so my experiments are a little crude but you can see the potential if you are about to enter theShapeways Full Color 3D Print Student Contest this tool looks like it allows an amazing level of intuitive control.

The scaling component of the tutorial was provided by Bryan Leister, an artist whose work ranges from illustration, installation and film.  In a recent blog post on his site he was generous enough to share a quick tip on scaling in Cinema 4D for Shapeways.

His work has been commissioned for the covers of many national and international magazines, including Time, BusinessWeek, Forbes, Der Spiegel and the Atlantic Monthly. He has won over 100 awards from competitions such as Communication Arts, the Art Directors Club of Washington DC, the Illustrators Club of Washington DC, AIGA, Graphis, PRINT and a gold and silver medal from the Society of Illustrators in NYC.

Leister currently works from his studio in Denver, Colorado and is an Assistant Professor at the University of Colorado Denver where he teaches Digital Design and Transmedia. He received a BFA from Virginia Commonwealth University and an MFA in Art and Visual Technology from George Mason University.

Modeling in Cinema 4d for Shapeways

 

Tutorial by Duann

Cercasi talenti.

Continuano le ricerche per la formazione del team.

sono aperte le candidature per le seguenti posizioni:
-2 programmatori
-un grafico
-uno scripter
-un composer

è richiesta serietà,passione e voglia di fare.

Gameinitaly nasce dalla volontà di creare videogame con spunti nuovi e innovativi, uscendo dalle mode e dagli standard comuni.
Il progetto consiste nel fondare un team di sviluppo e realizzare una demo promozionale per poi buttarsi in progetti più profondi e ambiziosi.

se hai voglia di partecipare alla realizzazione del primo progetto un platform 2d fuori dagli schemi scrivi a Gameinitaly@hotmail.it per avere maggiori informazioni.

Eng:
We still looking for talented guys to enjoy the team
here there are the avalaible position for:
-2 developpers (mac/win)
-1 graphic designer
-1 scripter

game in italy is a free project that wants to make indie game for mac and windows users.
We are building a team for creating fresh new amazing games, far from the usual games.
The intent is to build up a small team and develop a free promotional demo.

if you are interested and you want to participate to our first project, a 2d platform don’t esitate
ask more infos at Gameinitaly@hotmail.it

Sculptris:il figlio di Zbrush

tra ieri e oggi ho avuto modo di testare un po Sculptris il nuovo software di scultura 3d della pixologic.
Essendo un alpha presenta ancora qualche problemino di stabilità, mi è andato in crash diverse volte e qualche cosa non sempre funziona…
tutto sommato è 3 volte piu semplice di zbrush e allo stesso tempo garantisce un ottima resa…
ho provato a fare un batman mentre sperimentavo i nuovi pennelli e le tecniche di clay…

una prova veloce partendo da una sfera

Dezeen Book of Ideas lo voglio!

Dezeen Book of Ideas.

Portfolio su PLAYILLUSTRATION.com

Luca Rossi on Playillustration.com

 

Finalmente mi sono preso la briga di iscrivermi su uno dei maggiori portali di illustrazione settoriale, ora vediamo di darci da fare e disegnare un po’ di più!!

Advanced Photography Technique: Brenizer Method Panorama

questo non lo conoscevo…molto interessante!

Advanced Photography Technique: Brenizer Method Panorama.

Home Studio Photography:

Questo credo che sia d’obbligo comprarlo…;-)

Home Studio Photography: Your Complete Guide To Building A Photography Studio At Home | DIYPhotography.net.

Your Complete Guide To Building A Photography Studio At Home

Home Studio Photography: Your Complete Guide To Building A Photography Studio At Home

Home Studio Photography compiles an invaluable collection of tutorials, quick tips and step by step instructions to building your own home studio on a shoestring budget. Not only is this book a goldmine for the starving student, the skills it teaches are valuable for any photographer who wants to spend their money wisely, or needs to modify the light when they haven’t got exactly the gear they need with them at the time.

23 Home Studio Projects For Every Modifier Imaginable

With 16 Full Tutorials, 5 Quick Tips, 3 Ghetto Setups and 3 Cheat Sheets, the book provides a stepping stone into the world of cheap, fun studio building and then studio shooting.

Projects Included:

  • The Easiest Softbox In The World
  • DIY Strip Light
  • The Best Softbox Ever
  • Continuous Light Softbox
  • Turkey Pan Beauty Dish
  • Foamboard Reflector
  • V Cards
  • PVC Diffusion Screen
  • The ‘Oh So Famous’ Cereal Snoot
  • Coroplast Gridspot
  • Black Straws Grid
  • PVC Light Stand
  • Pony Clamp Stand
  • Stick In A Can
  • Light Tent
  • Underlight With A Cardboard Box

Home Studio Photography TOC

Add to Cart

Home Studio Photography In A Nutshell:

  • Walks you through the relevant projects for building all the modifiers needed for a studio
  • Shows how to build cheap, yet fully functional versions of expensive lighting modifiers
  • Detailed step by step tutorials, with images and diagrams to illustrate the build process of each project
  • Quick Tips: Short and fun projects that require little craftsmanship

Home Studio Photography: pages

What People Are Saying

“… you’ve nothing to lose by giving it a spin — except the prices of store-bought gear”
– Strobist.com

“I wish I’d had this brand new downloadable PDF ebook from DIY photography – Home Studio Photography – it would have shown me how to get my home studio without breaking the bank (and giving me some great DIY projects to do)”
– Digital Photography School

Expands and Compliments DIYP’s Lighting Section

Home Studio Photography is a brother read to the lighting section at DIYP. It contains some projects from the DIYP blog which have been revised and updated, along with 6 new projects never seen before.

Last but not least, Home Studio Photography features projects from guest contributors such as Nick WheelerDavid TurmanRui M LealMatt HainesMegan Abshire, Sandra Freeman and Alex Campagna.

Got Questions, We got Answers

Update: find the complete FAQ and a kicka-s movie of the book on an iPad here.

30 Days Money Back Guarantee

We are pretty sure you are going to love this book. We are also sure it will help you kick-start your home studio. If you are unhappy with the book for whatever reason, let me know within 30 days and get a full refund, no questions asked.

Download Your Copy Today

The book sales for $19.85. If you grab your copy here right now, you could have your first project completed within hours.

Please do note again – this is a downloadable resource not a hard cover book. As a result there is no need for delivery addresses or postage costs. Shortly after approving the payment, you will receive a mail with download instructions.

Add to Cart

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